It’s a hardware issue. Each new car or character model requires a set amount of Im Just A Sweetheart With A Temper Wallpaper shirt. Cyberpunk requires a minimum 3 GB of VRAM. Lets say each car model & textures is 100 MB and then each character model & textures is another 20 MB (both of these numbers could be conservative, since I know for fact that old iRacing uses ~150 MB per car a couple years ago). Then 8 cars and 10 character models brings you right up to 1 GB of VRAM. Double it and you double the VRAM usage, which would only leave 1 GB for everything else. Not just models and textures for the environment but also lighting and shaders for everything. It’s just not feasible unless everyone agrees that the graphics should be compromised so that the game could load a still limited number of vehicles.
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So in the early mission getting the flathead, you really see the enthusiasm and ambition of Im Just A Sweetheart With A Temper Wallpaper shirt. If the whole game was like the flathead mission, it would be mind blowing. Not to get too into spoilers just in case, but you have Dex and T-bug’s motivations which get revealed later, Meredith’s situation with the guy in the trunk, as well as her employer. Then you have the whole motivation with Dum Dum, Royce, and Brick. All this just to get the flathead before heading to Arasaka. By the end of the game, the choices become much narrower and the last level is largely played the same with a few variations. Kinda simple.