Part of the campaign I play in is a huge focus on shades of Love For The Of Hockey shirt. I can’t judge any creature based on race – they all could be an ally or an enemy depending on the situation. I befriended a major crime lord in the city since we were both monks, I frequently pester a (friendly) lich with questions (tbh I ask anyone questions if they let me – if they answer a lot I automatically like them more), nearly all kobolds hate me. I think this also influences my view on the matter – my characters alignment (determined by DM through playing) has varied from evil to good (but always chaotic) so that always might impact it.
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Now see even if your character believed him I don’t see why you might not double check for certain with Love For The Of Hockey shirt, I know there have been times where I have initially believed someone then moments later second guessed my own belief so it’s not some weird meta gaming thing for you to double check. More over if something feels off in the first place to you then (assuming you know as much as your character) it’s safe to assume something would feel off for your character. And trying to discern truthfulness doesn’t mean that feeling will go away. Just you might think you’re being paranoid or that you can’t place it.
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This comes from the way that your DM is Love For The Of Hockey shirt. If you treat a failed insight check as trusting an untrustworthy character then that tells the player (assuming they know the roll is bad) that the character is untrustworthy. The better option for a failed check is “you can’t tell”. Personally, if you ended up on “you can’t tell” then I would let you burn a spell slot to detect thoughts, but that’s the DM’s choice I guess. Sometimes when the answer is obvious OOC and a player rolls real low I’ll tell them something like “studying the potion of fire resistance you conclude that its effect must be turning goose eggs into solid gold.” It’s funny but almost always followed by at least one other player trying the check and succeeding, because I haven’t yet figured out how to not give the party 4 chances at nearly every check.