The world is Motorcycle there is no force more powerful than an old woman determined to ride shirt, its really beautiful – I think I spent the first 4 or 5 hours within a single city block, there’s just stuff to do everywhere. And just looking anywhere there’s at least 30 or 40 “decorations” that really make the place feel lived in. The story makes me wonder what happened a bit – these guys did the Witcher after all. The story is interesting and the mission concepts are great. I get it’s a very different world, but the overall themes are pretty similar; a harsh, no good guys kinda of world full of poverty. It just feels more like the kind of generic story you’d get from an EA or Activision IP – there’s nothing I’ve seen in the first 15 or so hours that’s managed to be as complex as the stuff we saw in The Witcher. It feels like a solid 70 or 75 for me – if you just removed or simplified a few systems I’d probably agree overall on the 85. With a bit more of a focused scope it could be pretty amazing. It’s a shame because I think they’ve got a foundation for a 10/10 game – they just tried to go too many directions. I hope I don’t sound too negative either – I’m definitely enjoying the game, just doing my best to provide a measured critique.
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I based my expectation on Motorcycle there is no force more powerful than an old woman determined to ride shirt. I didn’t expect there to be cops at all, or even to option to shoot NPC’s in the street. You didn’t have those things in Witcher 3. Guards would attack you if you repeatedly swung your sword around, but if you killed them that’s it. You can’t go on a killing spree, you get one horse & can ride a boat. That’s it. Expectation is a big downfall for a lot of people here. They hear open world and expect the action game open world they’re used to. But this is more of an ‘RPG with an open world’ than your average open world action game. I do think the traffic is scuffed, but that’s my only major issue with the open world